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Frankenstein Laboratories

In 2017, I put together a Halloween experience unlike any I've ever done. It featured a walk-through mad scientist's lab the ended at a large home-made control panel. At this point a critical system failure would occur and it was up to the guests to use the control panel to save themselves and the lab.

In order to save the lab, the guests played a game—built in Unity—that was projected in the control room.

There were onscreen representations of the manual controls. If the correct buttons and switches were pressed and flipped as they lit up then Frankenstein Laboratories would be saved. The whole time was timed and if failed then, well, let's just say BOOM!

Pirate Painting
Pirate Painting
Pirate Painting

This particular build was quite ambitious considering the time I had (and almost wasn't ready in time). But it turned out great and was a huge hit.